![]() ![]() Anyway, I've DMed Victoria on the KitfoxGames discord to make sure they're OK with adding the invite to this page. It's not listed on the bay12 links page, a forum thread, the reddit, or the Steam pages. The only way I've now been able to find it is to search for 'Kitfox Games discord'. ![]() I changed it to the only DF discord I knew of at the time. Yeah, the only reason there is one at all is because somebody added some random one. OluapPlayer ( talk) 16 03, 12 February 2020 (UTC) ![]() If that is the case, then it should probably be added to the page. But shouldn't it be the Kitfox Games Discord, since that's the only official Discord for Dwarf Fortress?ĪlastríonaCatskill ( talk) 13:43, 12 February 2020 (UTC) Lethosor ( talk) 22:53, 3 July 2019 (UTC) Re: Discord HTTPS is enabled now as of the June 2019 upgrades. Instructions are on that site and it's very easy. If the operators want to re-enable https, they can get a free (as in beer) certificate from. Korea is relatively a small country so the language is not that widely used, but surely there are some players, I guess. If possible, I'll gladly translate this wiki into Korean. ![]() I've just seen one dwarf requesting a Japanese page. 17 Proposal for holistic crafting/construction format changes across the wiki.8 Replace Chinese Wiki with the new one on Fandom.6 Put Chinese language wiki on other Languages.As far as solutions to problems goes it's inspired so I'm excited. Either way the implementation of memories alone is, I think, something very few developers, if any, have really done before. I get the impression that you could spend a year or more just working on psychology simulation alone and still end up with a system that would end up at once recognisable and simultaneously awkward. it all gets very complicated very quickly. I suppose this goes to show that there's a reason people spend years in university for this stuff. At the very extreme end of the spectrum I suppose it's not entirely dissimilar to the dwarven 'doesn't care about anything anymore'. Been through some rough times? You're probably less likely to respond as dramatically as a more "sheltered" person, though the specific circumstance is wildly different from your specific traumatic event. Then, I suppose you move on to the problem of psychological/emotional callousing affecting other aspects of a person's psyche. Dwarves, at current, don't have the capability to be concerned about their close connections beyond those people dying. One person might be able to cope with a dead body, but will utterly breakdown if their lover walks out or cheats on them. Currently they're mostly concerned with death and beer and not much else. The other problem is whether there are enough broad categories of trauma for a dwarf to experience over their lifetime to make splitting their concerns like that worthwhile. That said, I imagine splitting their concerns into subcategories is a significantly hefty task and would probably require a a slew of changes to god knows how many files. One Urist shakes the mandible of the Giant Cave Spider, other other runs screaming in the other direction. It could also have a knock on affect of differentiating them personality wise a little more. Splitting might dull or negate their response to specific stimuli over time (he said putting on his armchair psychologist's hat) while leaving others open. If I have it correctly, currently Dwarves care about everything, from bread to their mothers, on a singular scale. It's one thing for it happen to other people, quite another to have it happen to you personally. They might still have a severe problem with being assaulted however. Quote from: WordsandChaos on May 07, 2018, 05:10:28 am I wonder if "hardening" to certain stimulus would be an 'answer'? A person might freak out after their first corpse, but after their hundredth they're not likely to care. ![]()
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